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Unlimited Blade Works : ウィキペディア英語版 | Fate/stay night
is a Japanese visual novel developed by Type-Moon, which was originally released as an adult game for Windows. A version of ''Fate/stay night'' rated for ages 15 and up titled ''Fate/stay night Réalta Nua'' (Irish for "new star"), which features the Japanese voice actors from the anime series, was released for the PlayStation 2 and later for download on Windows as a trilogy covering the three main story lines. ''Réalta Nua'' is also ported to the PlayStation Vita. On October 28, 2005, Type-Moon released a sequel to ''Fate/stay night'', titled ''Fate/hollow ataraxia''. Its plot is set half a year after the events of ''Fate/stay night''. A manga series adaptation by Datto Nishiwaki was serialized in Kadokawa Shoten's ''Shōnen Ace'' magazine between the February 2006 and December 2012 issues. In 2007, the manga was licensed for an English-language release in North America by Tokyopop. A 24-episode anime series created by Studio Deen aired in Japan between January 6 and June 16, 2006. Sentai Filmworks has licensed the television series and re-released the series on DVD and for the first time on Blu-ray Disc. A ''Fate/stay night'' film was also created by Studio Deen and was released in Japanese theaters on January 23, 2010. A new ''Fate/stay night'' anime was produced by Ufotable, the first season of which aired from October 4 to December 27, 2014 and the second season of which aired from April 4 to June 27, 2015. Another ''Fate/stay night'' film has also been green-lit. A series of light novels titled ''Fate/Zero'', set as a prequel to ''Fate/stay night'', were produced from 2006 to 2007. Three fighting games have been released: ''Fate/unlimited codes'' for arcades and PlayStation 2, ''Fate/tiger colosseum'' and its sequel ''Fate/tiger colosseum Upper'' for PSP. A PSP RPG titled ''Fate/Extra'' was released on July 22, 2010, and a sequel and companion game, ''Fate/Extra CCC'', was released on March 28, 2013. ==Gameplay== ''Fate/stay night''s gameplay requires little interaction from the player as most of the game's duration is spent on reading the text that appears, representing either dialogue between the characters or the inner thoughts of the protagonist. Often, players will come to a "decision point" where they are given the chance to choose from options displayed on the screen, typically two to three at a time. The time between these decision points is variable and during these times, gameplay pauses until a choice is made that furthers the plot in a specific direction. There are three main plot lines that the player will have the chance to experience, one for each of the heroines in the story. To view all three plot lines, the player will have to replay the game multiple times and choose different choices during the decision points to progress the plot in an alternate direction.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Fate/stay night」の詳細全文を読む
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